Done. Next person to fight him should have a fun surprise

Slowly going to turn Master Thief into a pinata full of bees

I did a mossy piggy. The animation came out a bit too fast but whatever

I did a mossy piggy. The animation came out a bit too fast but whatever

I’ve been training bind wounds recently and this is just what I’ve noticed and some I read on the wiki/old update logs and whatever I dunno.

It’s based on how much health you lose which most people know already, but something I didn’t know is that each individual enemy can only give you a certain amount of experience. So even if a rogue gets you to 1hp, he’ll have hit his exp cap way earlier and you won’t get much out of it.

It doesn’t matter if you kill the enemy, but since there is that exp cap, it’s better to kill them and let a new one spawn.

It doesn’t seem to matter how much damage each enemy does. If you fight two enemies at the same time and get really low, it seems like you get full exp for every enemy that hit you, whether they did 1 damage or 100.

Outside sources of healing like potions, healing wind, and healing hats/gloves don’t give you experience when they kick in, but they do in a way extend your health bar, allowing you to take more damage before the exp does kick in. With that you can take a lot more damage without being in real danger, meaning you can get more exp from one enemy. There’s still the exp cap though so taking three full health bars of damage probably won’t be much different than taking one full health bar (unless the enemy is way above your level and their cap is a lot higher than you’d get from enemies you should be fighting. Maybe).

Zoning makes the exp kick in instantly, whether your bind wounds has started or not, which could be helpful for getting away with lower hp without having to worry about standing around for a couple seconds before you start healing

No exp from drowning, thirst, disease, or pvp as usual

Fuck.

HR
Well this was a weird update

Well this was a weird update

So I organized all my posts

Guides

Science

Building

Art

Nonsense

I don’t think I ever posted this here but this is how to build a chair that functions like Ourik’s.
Full guide on the wiki

I don’t think I ever posted this here but this is how to build a chair that functions like Ourik’s.

Full guide on the wiki

Some shit. The blue lines on the stump are meant to be depth, with light blue being in the back.

Some shit. The blue lines on the stump are meant to be depth, with light blue being in the back.

HR
So I decided to do a thing on how I usually kill WW without using and consumables. The white bath being WW, and the blue path being the player
First, always kill the pack first and then drag WW to the 1. If you have a horned helmet and spiked shield, try to avoid hitting him while you kill the pack, since your recoil can easily get him below half while you’re dragging him and make him run away too early.
Once you’re at point 1, get him as low as you can until he runs away. In my experience, he always gets himself stuck in the trees at point 2 as long as you don’t get in the way of his path on the way there (Which includes attacking him and making him focus on you).
Ignore him and go straight to point 3 and wait for him to get there. Try to start running towards the caves before he reaches you, so you have a bit of a lead and can get more attacks in on the way there, and you should be able to kill him before he reaches it, as long as you don’t let him get ahead of you.

So I decided to do a thing on how I usually kill WW without using and consumables. The white bath being WW, and the blue path being the player

First, always kill the pack first and then drag WW to the 1. If you have a horned helmet and spiked shield, try to avoid hitting him while you kill the pack, since your recoil can easily get him below half while you’re dragging him and make him run away too early.

Once you’re at point 1, get him as low as you can until he runs away. In my experience, he always gets himself stuck in the trees at point 2 as long as you don’t get in the way of his path on the way there (Which includes attacking him and making him focus on you).

Ignore him and go straight to point 3 and wait for him to get there. Try to start running towards the caves before he reaches you, so you have a bit of a lead and can get more attacks in on the way there, and you should be able to kill him before he reaches it, as long as you don’t let him get ahead of you.